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What language should I put into my game?
#1
As a scripting language?
It's either Lua or Javascript. I'm leaning towards JS because that means some things will be easier to work together/portability. But Lua is very popular.
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#2
HTML

[size=3px]but probably actually JS[/size]
I don't want to disappoint you
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#3
Popcorn897 Wrote:HTML

[size=3px]but probably actually JS[/size]

DHTML + ASP.NET ;)
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#4
why not c# or something

edit: or u could pull a notch and make a 'game' where u just write in assembly
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#5
Roundel Wrote:why not c# or something

edit: or u could pull a notch and make a 'game' where u just write in assembly
Tempted actually, but the performance would be shit.

I finished embedding LuaJIT in my engine.
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#6
Dutch is nice.
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